That was the palate cleanser I needed, I think.
This is one of those examples I mentioned about going full ham into the nostalgia and referential humor. Your main villain is a dude named Skullmageddon who sounds like Skeletor on too much caffiene. The music is all varying flavors of 80s hair metal. You actually end up fighting badly done clones of yourself named Bimmy and Jammy.
That's what kind of game this is.
Of course, this is the sort of thing that would lose a lot of its charm if you didn't grow up with Double Dragon on the NES, and if you did, you'll notice a few things aren't quite perfect. If there's some game-breaking move that murders things and the enemies can't properly defend against, I've missed it. Likewise, though I lack a second player to punch Abobos with, other reviews say proper team-up attacks are woefully missing from the co-op mode. (I haven't tried the online servers, mostly due to it being a three year old game and me being afraid of "git gud" folks)
If I have to state one sour spot about the thing, it's that stages go on a smidge too long for a casual player, and that a few stages are way, way too claustrophobic (there's one stage that's essentially an elevator level where you've got maybe 1/3rd of the screen to work with, and in the other two directions is violent death. This is after the point that they've introduced flying enemies who you can't toss into pits like everyone else. And the stage ends with an Abobo in the face. It's a rough time.) Aside from that, it's a nice, good, crunchy arcade styled beat-em-up.
I do have to say, though, this is the most gratuitously 80s game I've actually beaten, and the aesthetic is only challenged by the like of Farcry Blood Dragon and Hotline Miami. This is suffocatingly 80s.
I'm saying that as a compliment.
This is one of those examples I mentioned about going full ham into the nostalgia and referential humor. Your main villain is a dude named Skullmageddon who sounds like Skeletor on too much caffiene. The music is all varying flavors of 80s hair metal. You actually end up fighting badly done clones of yourself named Bimmy and Jammy.
That's what kind of game this is.
Of course, this is the sort of thing that would lose a lot of its charm if you didn't grow up with Double Dragon on the NES, and if you did, you'll notice a few things aren't quite perfect. If there's some game-breaking move that murders things and the enemies can't properly defend against, I've missed it. Likewise, though I lack a second player to punch Abobos with, other reviews say proper team-up attacks are woefully missing from the co-op mode. (I haven't tried the online servers, mostly due to it being a three year old game and me being afraid of "git gud" folks)
If I have to state one sour spot about the thing, it's that stages go on a smidge too long for a casual player, and that a few stages are way, way too claustrophobic (there's one stage that's essentially an elevator level where you've got maybe 1/3rd of the screen to work with, and in the other two directions is violent death. This is after the point that they've introduced flying enemies who you can't toss into pits like everyone else. And the stage ends with an Abobo in the face. It's a rough time.) Aside from that, it's a nice, good, crunchy arcade styled beat-em-up.
I do have to say, though, this is the most gratuitously 80s game I've actually beaten, and the aesthetic is only challenged by the like of Farcry Blood Dragon and Hotline Miami. This is suffocatingly 80s.
I'm saying that as a compliment.
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