Yeah, I've been out of it again. Happening more and more lately. It comes and goes, honestly, but... mmh, I think anxiety about life, finances, and my wife's health are just weighing down on me mostly.

Still been playing stuff, though I dunno if I can go into full rundowns of everything. In my more energetic states I can work up the creative energy for that sort of thing, but that's also the times where I'm actively willing to, well, do literally everything else.

So a quick rundown, I suppose!

DRAGON QUEST 3 sure is a Dragon Quest game. Such dragon, lots quest, wow. It has a few bad ideas and a few okay ones that got pushed into later games in the series. Kind of wore on my patience by the end, though.

Speaking of wearing on my patience. BATTLE CHEF BRIGADE is very, very good but given how bad I am at match 3s and how much my anxiety spikes with hard time limits on things I'm not good at, I kind of petered off halfway through. I may go back to it, but I kind of lost momentum on it. It's a good game though and its aesthetic is 100% top notch.

SQUIDLIT was a dollar and was about as much of a game as you'd expect to get from a dollar. It's a cute little gameboy aesthetic thing where you use your ink-shitting doublejump to attack enemies and it's over in about an hour if you're taking your time.

DRAGONWARD, however, is a very, very grindy hybrid of roguelike and infinite runner where the goal is to just keep going forward grinding out gold and stats and EXP while random events constantly try to screw you over. It's an okay timewaster but there's not really much depth to the game.

MINIT is the first game I actually made a concerted effort to clear since DQ3 and is absolutely worth looking into if it's on sale. The whole "you have to rush to make meaningful progress in 60 seconds before you die and it resets" thing is surprisingly well-balanced, and honestly if you don't care about how high or low your death count is, it's perfectly willing to let you take your time, sixty seconds a life, to figure things out.

HYPNOSPACE OUTLAW is a Web 1.0 nostalgia simulator where you play as a volunteer moderator for the alternate universe equivalent of sleepytime CompuServe. There's plot there (and the plot kind of hit me in the emotions) but really it's about digging through a very, very faithful recreation of the internet circa 1999. It's naturally not as diverse as the real internet, but that's what Steam Workshop support later on this year is looking to fix. It shot up my charts super quick in the same way Return of the Obra Dinn did last year: Saw TieTuesday streaming it, instantly dropped every other plan I had to buy it, pushed through it in about a day and then beat it two or three more times while getting a high off the music. Definitely worth the price on the same level that Obra Dinn was.

Honestly, video games are good.
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