God. It's been forever since I played Kingdom of Loathing. A few minutes ago I checked and yeah, my account is three accounts are still there, as if I'd never left. In a way I haven't. KoL's stamina-styled "adventures" mechanic and push-button-recieve-bacon gameplay were basically my gateway drug into things like the gacha hell mobile games I play now. That's why, when I heard that the KoL folks did an actual game, that you play, on steam instead of in a browser? I had to check it out.
I had the game open two minutes and I found a book in my bedroom titled "Walking Stupid". I read it, and I unlocked an entry in the Gameplay Options titled "Stupid Walking". I proceeded to crawl, goose-step, and jig my way across the entire game, because that is what kind of game this is.
To be honest, a lot of it is basically just "what you would get if you made a Kingdom of Loathing game in RPGMaker". There's walking around, poking at things, talking to people (with skill checks thankfully spelled out for you most of the time! That's refreshing) and a turn-based combat system when things get to fighting. It's relatively short but also pretty crunchy and full of little tidbits and alternate ways of doing things. There's replay value here, is what I'm saying, and the game itself admits that its ending is only there so that the game can have an ending for the people who care about that sort of thing. (Which I do. I appreciate that.)
I liked it. Then again, I think I was exactly the audience for it. I had a chuckle to learn that there is Horse Armor DLC... that is only available through the KoL store, instead of through Steam. Horse Armor is a joke that's been dead for so long that it's vaguely amusing again, and something about the enthusiasm in this style of writing is just endearing to me.
If you don't mind dropping $11 on a black-and-white game with stick figures, this is probably your best option for that. You can literally play it until the cows come home. (The cows already Came Home, they tell you that in the first five minutes of the game. What they don't tell you is why the cows are now eldritch hellbeasts. That's for you to find out on your own!)
Yeah, this is kind of my jam unashamedly. I kind of marathonned a run and am now up about eight hours later than my sleep schedule normally had me up. Oops.
I had the game open two minutes and I found a book in my bedroom titled "Walking Stupid". I read it, and I unlocked an entry in the Gameplay Options titled "Stupid Walking". I proceeded to crawl, goose-step, and jig my way across the entire game, because that is what kind of game this is.
To be honest, a lot of it is basically just "what you would get if you made a Kingdom of Loathing game in RPGMaker". There's walking around, poking at things, talking to people (with skill checks thankfully spelled out for you most of the time! That's refreshing) and a turn-based combat system when things get to fighting. It's relatively short but also pretty crunchy and full of little tidbits and alternate ways of doing things. There's replay value here, is what I'm saying, and the game itself admits that its ending is only there so that the game can have an ending for the people who care about that sort of thing. (Which I do. I appreciate that.)
I liked it. Then again, I think I was exactly the audience for it. I had a chuckle to learn that there is Horse Armor DLC... that is only available through the KoL store, instead of through Steam. Horse Armor is a joke that's been dead for so long that it's vaguely amusing again, and something about the enthusiasm in this style of writing is just endearing to me.
If you don't mind dropping $11 on a black-and-white game with stick figures, this is probably your best option for that. You can literally play it until the cows come home. (The cows already Came Home, they tell you that in the first five minutes of the game. What they don't tell you is why the cows are now eldritch hellbeasts. That's for you to find out on your own!)
Yeah, this is kind of my jam unashamedly. I kind of marathonned a run and am now up about eight hours later than my sleep schedule normally had me up. Oops.
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