That's it? Six stages and a boss segment and...
well, this IS a Dimps game, there's probably an extra boss after I get all seven chaos emeralds and...
...that's it? Four hits and it's over? YOU ARE THE WORST SUPER SONIC TRUE FINAL BOSS EVER.
The play value in this is going to be a SA2-styled "bash your face into this brick wall until you get an S-rank at doing it!" force-you-to-OCD replay gimmick? The game is maybe four hours, tops, to play, and everything else is just Hundred Percent Completion?
...Man. I'd almost be HAPPY, if it weren't for the fact that Widget Gathering is probably the WORST genre for Sonic to venture into, and it's the one that is ALWAYS crucial for 100% in anything since Sonic Adventure.
I DON'T WANT ALL THE RED RINGS (of death). I DON'T WANT TO COMPLETE THAT TIME TRIAL MISSION THAT REQUIRES YOU TO HAVE PERFECT CONTROL OF THE RED WISP'S BURST POWERS THAT ARE TOTALLY FUCKING UNCONTROLLABLE.
Fuck you, Dimps. You are truly sadistic sons of bitches; you know the best way to make someone hurt is to give them something they love but spike it with something they hate.
I think a lot of it is the fact I was playing the DS version, admittedly. The mid-level humor which is apparently overloading the Wii version is nonpresent due to system limitations, so what we have here is exactly like what
xyzzysqrl said to me: "Sonic Rush Extreme". It's pretty much another Sonic Rush game, except without the ability to play through things with Blaze. The special stages put an interesting spin on the now-traditional half-pipe format, too, and aren't RAGE-BENDINGLY STRICT like the races in Rush Adventure were. Game seems easier - or at least far more generous with extra lives - than either of the past two Rush games, though.
DS version final score: 7/10. FUCK RED BURST. Violet Void can eat a bag of dicks, too, as far as control difficulty is concerned, but at least IT'S fun to fuck around with.
well, this IS a Dimps game, there's probably an extra boss after I get all seven chaos emeralds and...
...that's it? Four hits and it's over? YOU ARE THE WORST SUPER SONIC TRUE FINAL BOSS EVER.
The play value in this is going to be a SA2-styled "bash your face into this brick wall until you get an S-rank at doing it!" force-you-to-OCD replay gimmick? The game is maybe four hours, tops, to play, and everything else is just Hundred Percent Completion?
...Man. I'd almost be HAPPY, if it weren't for the fact that Widget Gathering is probably the WORST genre for Sonic to venture into, and it's the one that is ALWAYS crucial for 100% in anything since Sonic Adventure.
I DON'T WANT ALL THE RED RINGS (of death). I DON'T WANT TO COMPLETE THAT TIME TRIAL MISSION THAT REQUIRES YOU TO HAVE PERFECT CONTROL OF THE RED WISP'S BURST POWERS THAT ARE TOTALLY FUCKING UNCONTROLLABLE.
Fuck you, Dimps. You are truly sadistic sons of bitches; you know the best way to make someone hurt is to give them something they love but spike it with something they hate.
I think a lot of it is the fact I was playing the DS version, admittedly. The mid-level humor which is apparently overloading the Wii version is nonpresent due to system limitations, so what we have here is exactly like what
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DS version final score: 7/10. FUCK RED BURST. Violet Void can eat a bag of dicks, too, as far as control difficulty is concerned, but at least IT'S fun to fuck around with.
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